Inclusion sits at the heart of the practice of all within the school and there is strong evidence that the commitment to adapting the curriculum to the individual needs of students reflects the highest of ambitions for their most vulnerable students
Russell Bennett, Director of Education - GLF Trust

Art & Design Technology

“I found I could say things with colour and shapes that I couldn’t say other ways- things I had no words for.” - Georgia O’Keeffe

A high-quality art and design education engages, inspires and challenges students, equipping them with the knowledge and skills to experiment, invent and create their own works of art, craft and design. Our aim is to be able to engage all learners in a wide range of technological and artistic disciplines at KS3 covering Art, Textiles, Graphic Design, 3D Design and Food and Nutrition. This will provide the necessary tools and knowledge for a further exploration of Art and Design and Technology at KS4, offering students access to a choice of Fine Art, Photography, Graphics, Textiles, 3D Design and/or Food Preparation and Nutrition.

Our curriculum ensures that all students explore a coherent three step process of ‘Design, Make, Evaluate.’ This will provide the structure of all Art and DT disciplines across KS3 and KS4, providing ample opportunity for all learners to enrich their cultural capital as well as enabling students access to a wealth of artistic experiences both inside and outside the classroom. When designing and making, students will be taught to: 

Design

  • use research and exploration, such as the study of different cultures, to identify and understand user needs
  • develop specifications to inform the design of innovative, functional, appealing products that respond to needs in a variety of situations
  • use a variety of approaches [for example, biomimicry and user-centred design], to generate creative ideas and avoid stereotypical responses
  • develop and communicate design ideas using annotated sketches, detailed plans, 3-D and mathematical modelling, oral and digital presentations and computer-based tools.

Make

  • select from and use specialist tools, techniques, processes, materials and equipment precisely, including computer-aided manufacture 
  • produce creative work, exploring their ideas and recording their experiences
  • become proficient in drawing, painting, sculpture and other art, craft and design techniques.

Evaluate

  • analyse the work of past and present professionals and others to develop and broaden their understanding
  • evaluate and analyse creative works using the language of art, craft and design
  • investigate new and emerging technologies 
  • test, evaluate and refine their ideas and products against a specification, taking into account the views of intended users and other interested groups 
  • understand developments in design and technology, its impact on individuals, society and the environment, and the responsibilities of designers, engineers and technologists
  • know about great artists, craft makers and designers, and understand the historical and cultural development of their art forms.

 

Key Stage 3:

 

Assessment Window

Assessment Type / Topic

Year 7

25th April – 6th May 2022

 

Landmark assessment: 

Art and Technology: Observational drawing relating to current theme 

Year 8

25th April – 6th May 2022

 

Art and Technology: Observational drawing relating to current theme 

Year 9

13th - 24th June 2022

 

Final grades assessed against KS4 marking criteria. Portfolios moderated against four assessment objectives: 

AO1 - Develop 

AO2 - Refine

AO3 - Record

AO4 - Present 

 

Key Stage 4:

For students opting for an Art and Design Technology option at KS4, we offer a wide variety of courses. 

More information about each specification can be found here: 

Fine Art, Photography, Graphic Communication, Textiles, 3D Design: 

https://www.aqa.org.uk/subjects/art-and-design/gcse/art-and-design-8201-8206/specification-at-a-glance

 

 

Assessment Window

Assessment Type / Topic

Year 10

13th - 24th June 2022

 

Component 1:

One sustained portfolio, a body of work that will constitute 60% of their final grade. 

Final grades assessed against KS4 marking criteria. Portfolios moderated against four assessment objectives: 

AO1 - Develop 

AO2 - Refine

AO3 - Record

AO4 - Present 

Year 11

April 2022

 

Component 1 continued, final grades assessed in April 2022, grades submitted in May 2022. 

 

At KS3 students are expected to attend Art, Tech or Photography clubs as part of their independent learning. We have a wide range of opportunities for students to attend clubs at break and lunch time as well as after school, giving plenty of opportunities to learn skills they may not cover in lessons such as using DSLR cameras, photoshop, cyanotypes, printing and more. 

We also run various competitions throughout the year which we encourage all students to participate in. These include, but are not limited to, our annual Christmas card competition, the Royal Academy Young Artists’ Summer Show and the Aspex gallery’s Youth Platform exhibition. 

GCSE Students are expected to complete an hour of independent work a fortnight. This can be in the form of staying after school to complete work, completing work at home, taking photographs to support their portfolios or completing independent research. 

Welcome to Art and Design Technology (ADT)!

I am so proud to be the Curriculum Leader for ADT, working with a fantastic team of staff to deliver the absolute best Art and Design Technology curriculums for our students. Our team is passionate about absolutely everything creative and between us it is our goal to provide a broad and flexible curriculum covering an extensive range of skills, techniques and processes, constantly challenging ourselves to learn new disciplines so that we can offer our students the best possible courses built with them in mind. Our GCSE offer consists of: Fine Art, Art Graphics, Photography, Art Textiles, 3D Design and Food Preparation and Nutrition. We ensure that all students are well prepared to opt for the correct course for them through our extensive KS3 offer where we cover Graphics, Textiles, 3D Design and Food Technology through our KS3 Design Technology rotations. We also develop Fine Art and some Photography skills throughout KS3 Art lessons too. Our courses are developed and adapted regularly to suit the needs, interests and strengths of the students, with cultural, historical and contextual theory interwoven at every opportunity. 

We believe that passion and creativity can be found within us all, you just have to jump in with both feet! 

 

Faith Geehan (Curriculum Leader of Art and Design Technology) fgeehan@trafalgarschool.org.uk 

Rebecca Sturgess (Second in Department) rsturgess@trafalgarschool.org.uk 

Grant Morris gmorris@trafalgarschool.org.uk 

Megan Macdonald mmacdonald@trafalgarschool.org.uk 

Rosie Clements-Gander rclements-gander@trafalgarschool.org.uk

Gemma Pearse gpearse@trafalgarschool.org.uk

James Grey (Senior Technician) jgrey@trafalgarschool.org.uk

Kevin James (Technician) kjames@trafalgarschool.org.uk